[Tutorial] Cum colorezi o comanda

#1
Nume Tutorial: Cum colorezi o comanda
Descriere: Cum colorezi o comanda
Download:
Autor: Anonim
Sursa (Link-ul oficial): Propria parere: Enjoy!
Tutorialul:

Avem plugin-ul acesta

Cod: Selectaţi tot

#include <amxmodx>
#include <amxmisc>

#define ACCESS ADMIN_SLAY

public plugin_init() 
{
	register_plugin("Restart","2.0","Alka")
	register_clcmd("say /restart","say_restart",ACCESS)
	register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id) 
{
	if(!(get_user_flags(id) & ACCESS))
		return
 
      server_cmd("sv_restart 1")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
    
}
Adaugam la sfarsit asta

Cod: Selectaţi tot

stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}
Acum plugin-ul arata asa

Cod: Selectaţi tot

#include <amxmodx>
#include <amxmisc>

#define ACCESS ADMIN_SLAY

public plugin_init() 
{
	register_plugin("Restart","2.0","Alka")
	register_clcmd("say /restart","say_restart",ACCESS)
	register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id) 
{
	if(!(get_user_flags(id) & ACCESS))
		return
 
      server_cmd("sv_restart 1")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
    
}
stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}
Inlocuim

Cod: Selectaţi tot

client_print(0,print_chat,
cu

Cod: Selectaţi tot

chat_color(0,
iar plugin-ul devine

Cod: Selectaţi tot

#include <amxmodx>
#include <amxmisc>

#define ACCESS ADMIN_SLAY

public plugin_init() 
{
	register_plugin("Restart","2.0","Alka")
	register_clcmd("say /restart","say_restart",ACCESS)
	register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id) 
{
	if(!(get_user_flags(id) & ACCESS))
		return
 
      server_cmd("sv_restart 1")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
    
}
stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}
Acum regula de colorare este
!g - verde
!n - normal (culoarea chat-ului)
!t - rosu/albastru
Si in final avem

Cod: Selectaţi tot

#include <amxmodx>
#include <amxmisc>

#define ACCESS ADMIN_SLAY

public plugin_init() 
{
	register_plugin("Restart","2.0","Alka")
	register_clcmd("say /restart","say_restart",ACCESS)
	register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id) 
{
	if(!(get_user_flags(id) & ACCESS))
		return
 
      server_cmd("sv_restart 1")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
    
}
stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}

Înapoi la “Tutoriale Counter Strike 1.6”

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